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  • Getting Started with Arduino 4e : The Open Source Electronics Prototyping Platform
    Getting Started with Arduino 4e : The Open Source Electronics Prototyping Platform

    Arduino is the open source electronics prototyping platform that has taken the Maker Movement by storm.This thorough introduction, updated for the latest Arduino release, helps you start prototyping right away.From obtaining the required components to putting the final touches on your project, all the information you need is here!Getting started with Arduino is a snap.To use the introductory examples in this guide, all you need is an Arduino Uno or Leonardo, along with a USB cable and an LED.The easy-to-use, free Arduino development environment runs on Mac, Windows, and Linux. In Getting Started with Arduino, you'll learn about:Interaction design and physical computing The Arduino board and its software environment Basics of electricity and electronics Prototyping on a solderless breadboard Drawing a schematic diagram Talking to a computer--and the cloud--from Arduino Building a custom plant-watering system

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  • Mastering UX Design with Effective Prototyping : Turn your ideas into reality with UX prototyping
    Mastering UX Design with Effective Prototyping : Turn your ideas into reality with UX prototyping

    Prototyping serves as a powerful tool to present ideas to stakeholders and key individuals, resulting in significant time and cost savings.Written with the intention of benefiting those engaged in product or service design and development, this book is designed to cater to a diverse audience of professionals and technology users.Packed with meaningful insights, practical concepts, and engaging hands-on exercises, this book empowers you to craft exceptional digital experiences through the power of iterative prototyping.It expedites the learning process, enabling you to grasp UX prototyping concepts without enduring years of avoidable mistakes and the challenges of traditional learning methods.

    Price: 32.99 £ | Shipping*: 0.00 £
  • Make: Wearable and Flexible Electronics : Tools and Techniques for Prototyping Wearable Electronics
    Make: Wearable and Flexible Electronics : Tools and Techniques for Prototyping Wearable Electronics

    What if your clothing could change color to complement your skin tone, respond to your racing heartbeat, or connect you with a loved one from afar?Welcome to the world of shoes that can dynamically shift your height, jackets that display when the next bus is coming, and neckties that can nudge your business partner from across the room.Whether it be for fashion, function, or human connectedness, wearable electronics can be used to design interactive systems that are intimate and engaging.Make: Wearable Electronics is intended for those with an interest in physical computing who are looking to create interfaces or systems that live on the body.Perfect for makers new to wearable tech, this book introduces you to the tools, materials, and techniques for creating interactive electronic circuits and embedding them in clothing and other things you can wear.Each chapter features experiments to get you comfortable with the technology and then invites you to build upon that knowledge with your own projects. Fully illustrated with step-by-step instructions and images of amazing creations made by artists and professional designers, this book offers a concrete understanding of electronic circuits and how you can use them to bring your wearable projects from concept to prototype.

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  • Cheap CNC Machining Rapid Prototyping Service
    Cheap CNC Machining Rapid Prototyping Service

    Cheap CNC Machining Rapid Prototyping Service

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  • What are challenging Arduino projects with microcontrollers?

    Challenging Arduino projects with microcontrollers can include building a robotic arm with multiple degrees of freedom, creating a home automation system with sensors and actuators, or developing a real-time data logging and visualization system. These projects require a deep understanding of programming, electronics, and mechanical design, as well as the ability to integrate multiple components and systems. Additionally, troubleshooting and debugging skills are crucial when working on complex Arduino projects with microcontrollers.

  • How do you calibrate sensors with Arduino?

    To calibrate sensors with Arduino, you can follow these general steps: 1. Connect the sensor to the Arduino board and upload a simple sketch to read the sensor data. 2. Place the sensor in a known environment and record the readings. This will serve as the reference point for calibration. 3. Use this reference data to adjust the sensor readings in the code. This can involve applying a correction factor or using a calibration equation to map the raw sensor data to the actual physical quantity being measured. 4. Test the calibrated sensor in different conditions to ensure accurate and consistent readings. By following these steps, you can effectively calibrate sensors with Arduino to improve the accuracy of your measurements.

  • What is the purpose of touch sensors in industry and robotics?

    Touch sensors in industry and robotics serve the purpose of detecting physical contact or pressure. They are used to provide feedback on the interaction between a robotic system and its environment, allowing the system to adjust its movements or actions accordingly. In industrial settings, touch sensors can be used for quality control, safety monitoring, and precise positioning of machinery. In robotics, touch sensors enable robots to interact with objects and humans in a more natural and safe manner, making them suitable for tasks such as assembly, handling delicate materials, and collaborative work with humans.

  • For what purpose are key sensors used in robotics and industry?

    Key sensors are used in robotics and industry for various purposes such as detecting and measuring physical properties like temperature, pressure, proximity, and motion. These sensors provide crucial data to the robots or machines, enabling them to make informed decisions and perform tasks accurately. By using key sensors, robots and machines can ensure safety, improve efficiency, and enhance overall performance in industrial settings.

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  • Game Production : Prototyping and Producing Your Board Game
    Game Production : Prototyping and Producing Your Board Game

    Description:Many new games are from first-time designers or are self-published, so there is a tremendous thirst for information about the nuts and bolts of tabletop game design.While there are many books about the design process in terms of mechanisms and player experience, there are no books that cover the arts and crafts aspects of how to create a prototype, software and physical tools that can be used, graphic design and rules writing, and considerations for final production.Gamecraft: Prototyping and Producing Your Board Game presents this information in a single volume which will be invaluable for up-and-coming designers and publishers. Key Features: The text compiles information from many websites, blogs, Facebook groups, subreddits, and the author’s extensive experience in an easy-to-read volume. The text illustrates how to lay out and assemble the physical aspects of an effective board game. The book is divided into two sections for readability and covers a large array of different techniques. Geoffrey Engelstein is the designer of many tabletop games, including The Ares Project, the Space Cadets series, The Dragon & Flagon, and The Expanse.He is the founder of Ludology, a bi-weekly podcast about game design, and a contributor to the Dice Tower podcast with his bi-weekly GameTek segments that discuss the math, science, and psychology of games.He has also published several books, including GameTek: The Math and Science of Gaming, Achievement Relocked: Loss Aversion and Game Design, and Building Blocks of Tabletop Game Design.He is on the faculty of the NYU Game Center as an adjunct professor for Board Game Design and has been invited to speak at PAX, GenCon, Metatopia, and the Game Developers Conference.

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  • For what purpose are tactile sensors used in robotics and in industry?

    Tactile sensors are used in robotics and in industry for a variety of purposes. They are used to provide robots with the ability to sense and respond to touch, pressure, and vibration, allowing them to interact with their environment and handle delicate objects. In industry, tactile sensors are used in manufacturing processes to ensure the proper handling and assembly of products, as well as in quality control to detect defects or irregularities in materials. Overall, tactile sensors play a crucial role in enhancing the capabilities of robots and improving the efficiency and accuracy of industrial processes.

  • Which programming language is used for robotics and artificial intelligence?

    Python is commonly used for robotics and artificial intelligence due to its simplicity, readability, and extensive libraries for machine learning and robotics. It is also known for its flexibility and ease of integration with hardware, making it a popular choice for developing robotics and AI applications. Additionally, Python's strong community support and active development make it a suitable language for these rapidly evolving fields.

  • What are examples of applications of brightness sensors in robotics in private and industrial settings?

    In private settings, brightness sensors in robotics can be used in home automation systems to adjust lighting levels based on natural light entering the room, helping to save energy and create a comfortable environment. In industrial settings, brightness sensors can be integrated into robotic systems to ensure consistent lighting conditions for tasks such as quality control in manufacturing processes or monitoring light levels in greenhouses for optimal plant growth. Additionally, brightness sensors can be used in robotic security systems to detect changes in light levels that may indicate potential intruders.

  • Can you help me with programming Arduino?

    Yes, I can help you with programming Arduino. I can assist you with writing and debugging code, understanding the syntax and structure of the Arduino programming language, and guiding you through the process of uploading the code to your Arduino board. Whether you need help with a specific project or just want to learn the basics of Arduino programming, I am here to support you. Let me know what specific assistance you need, and I will do my best to help you with programming Arduino.

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